I believe carrier service at record time to be the biggest cause of that issue. It's why we recommend streaming and recording (with 2 different devices) at the same time. Streaming is handy and integrates the scoring systems. But recording to local media (internal memory) will always yield the most stable and reliable recording.One thing I've noticed on playback - is that it freezes up quite a bit. Is that based on the connection when the game was being recorded? Some games seem okay but others freeze. Does the freezing mean that the actual saved video has freezes?