- Aug 21, 2008
- 2,083
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Here we go... buckle upThe rise ball does "hop" once you reach a certain rotation and speed.
Here we go... buckle upThe rise ball does "hop" once you reach a certain rotation and speed.
The neat part about being a pitcher is that you get to test your movement every time you go in a game. If your riseball isn't getting a bunch of swing and misses under the ball or foul balls over the backstop you are not getting enough back spin on the ball.
Doesn't really matter that a physicist will tell you that it's not physically possible to spin the ball fast enough to create enough Magnus Force to over come gravitational pull. If you can alter the arc sufficiently to create a path that is different than what the hitter's combined experience tells them it ought to be you have an effective riseball.
Not sure why we will accept the optical illusion effect in many other things but deny it when it comes to a riseball.
It kills me how many parents think their DD with a top speed of 48 mph can throw a rise ball.
I still can’t understand why people are denying that arise ball cannot “hop” to create rise. It’s the same theory as why an airplane can fly – see Daniel Bernoulli’s Theory on differing pressures. But having said that, do you need approximately four times as much spin as a drop to get the ball to rise.
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Northern, I hear this argument all the time. And I'm not arguing with you, I honestly don't know. Because for every "physicist" you produce that says it's impossible, I can provide ones that say it is. Factoring in, not every ball weighs the same, seam height, pitching into a wind, how strong the wind is, etc.The neat part about being a pitcher is that you get to test your movement every time you go in a game. If your riseball isn't getting a bunch of swing and misses under the ball or foul balls over the backstop you are not getting enough back spin on the ball.
Doesn't really matter that a physicist will tell you that it's not physically possible to spin the ball fast enough to create enough Magnus Force to over come gravitational pull. If you can alter the arc sufficiently to create a path that is different than what the hitter's combined experience tells them it ought to be you have an effective riseball.
Not sure why we will accept the optical illusion effect in many other things but deny it when it comes to a riseball.
Bonus points if you can say why speed matters with a rise ball, more than say a drop ballIt kills me how many parents think their DD with a top speed of 48 mph can throw a rise ball.
I don't know about smart, but I'll give $100 to anyone who can produce a side-shot video of any real pitcher in a game or practice with a riseball hopping.
Hopping as in a trajectory that looks anything remotely like this: